Middle-Earth: Shadow of Mordor is remembered for many reasons, but perhaps best of all for its Nemesis system, an incredible ...
Middle-earth: Shadow of Mordor had a killer feature that made it stand out from its contemporaries — the Nemesis system.
"One does not simply walk into Mordor" is a phrase from the Lord of the Rings franchise being promptly ignored by a boy ...
Middle-earth: Shadow of Mordor's Nemesis system is easily the most iconic thing about it, and its origins might not be what you expect.
Monolith's innovative Nemesis system was born out of a response to the way players resold one of WB Games' best-selling ...
A former vice president of Warner Bros Games has revealed the true genesis of Monolith's beloved Nemesis system.
Welcome back to Mordor Monday, the day of the week where we venture bravely into the dark lands of Mordor—or at least laugh ...
"How do we create a singleplayer game that is so compelling that people keep the disc in their library forever?" ...
Batman: Arkham Asylum’s success was overshadowed by used game sales, forcing Warner Bros. to create the Nemesis System.
Monolith brought the nemesis system back for a second go-around in 2017's Middle-earth: Shadow of War, before moving on to a Wonder Woman game. Unfortunately that game was canceled and the studio shut ...
A former WB exec reveals the Nemesis System was built to keep players engaged longer - and keep games from entering the ...
PlayStation’s Mega March sale is currently available on PS4 and PS5 (sorry, fellow Vita owners) and has some great deals on ...