The director of Cyberpunk 2 has commented on the original game’s introductory chapter, suggesting what we might see in the ...
Cyberpunk 2077 Creative Director Igor Sarzyński comments on the game's contentious opening act, defending it from some common ...
But not everyone agrees that we should've had more time to spend with Jackster—including Cyberpunk 2 creative Igor Sarzynski, ...
Act 2 picks up after the shocking events of Act 1 and Jackie’s untimely death, with V desperate to find a cure for the Relic ...
It's like saying we should spend more time on Tatooine with farmer Luke before he got involved with all this Jedi stuff,” ...
In the realm of video games, few titles have stirred as much passion and debate as CD Projekt Red's Cyberpunk 2077. While it has become one of the most cherished games of its generation, discussions ...
One long-standing fan theory about Cyberpunk 2077 has finally been debunked after five years by one of CD Projekt Red's creative directors.
According to CD Projekt Red, elevators in Cyberpunk 2077 serve as structural and narrative tools designed to reinforce immersion and realism. While they may feel long at times, the studio confirmed ...
Cyberpunk 2077's release was described by PC Gamer's online editor Fraser Brown as among "the highest-profile launch disasters in videogame history", and it really was bad times. After years of ...
According to a new Bloomberg feature, Phantom Liberty is more than just post-release content. It's essentially a Cyberpunk 2077 refresh that's been in development for over two years. CD Projekt is ...
With how successful Cyberpunk 2077 ended up being for CD Projekt RED in the end, it’s well known that the developer is tackling a sequel, but it also sounds like the team behind it is more than ...
Cyberpunk 2077 cinematic director has argued that extending the game's pre-heist opening section would have risked a ...