Some people have the impression that "voice input is faster because you just talk" or "keyboard input is more reliable because I'm used to it." However, this is not a result verified in this instance.
Suppose you're using a fixed-time-step and a game frame was just rendered and we're at the begin of a new frame. Then, the keyboard input events that were fired are requested and handled before the ...
Repeat delay: Controls the time delay before a keystroke repeats when held down. Repeat rate: Determines the speed of repeated keystrokes. Press the Windows key, type Device Manager, and hit Enter.
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