Hidetaka Miyazaki regrets Dark Souls 1’s poor scheduling and ensured better planning for future titles, including Dark Souls ...
Hidetaka Miyazaki is not stopping at open-world games after Elden Ring, promising more innovation, something that we already ...
Hidetaka Miyazaki’s work on Bloodborne directly influenced Dark Souls 3, inspiring its return to intense difficulty, making ...
Elden Ring is FromSoftware's most successful game. But is it the hardest? We all know Sekiro takes the cake. Even Hidetaka ...
While most obvious with titles like Dance Dance Revolution and Guitar Hero, it's often a key component of action-RPGs too – ...
Here is why FromSoftware locking in Bloodborne behind the walls of PlayStation exclusivity was more of a necessity than a ...
But all in all, still installed in an Olympus that many dream of reaching, Hidetaka Miyazaki and From Software are not satisfied. In an interview with PC Gamer, the developer admitted that Elden ...
Elden Ring Nightreign is apparently omitting a FromSoftware staple, which could inform future games from the iconic, casually ...
Sekiro: Shadows Die Twice was originally a Tenchu successor before evolving into its own game developed by FromSoftware.
Ori director and Moon Studios co-founder Thomas Mahler says Microsoft originally told him the beloved Metroidvania ...
Well, The Knightling is the opposite of that feeling. It’s a bouncy, breezy open world platformer in which you are a novice ...