Xbox published an interview with creative director David Sears and narrative producer and creative specialist James Lewis, which shed more light on the story of South of Midnight. Hazel ...
South Of Midnight is a fantastical and macabre third ... All of those biomes are inspired by real-world locations – Sears won't go into detail about the later game yet. However, the magical ...
At its widest, just south of Winnipeg, the murky tide measured ... snapping power lines and caving in the roof of the Sears warehouse in Winnipeg. The snow melted fast, and the ground, already ...
The Canadian Press on MSN6d
Today-History-Feb27
Today in History for Feb. 27: ...
In the ideological battle for the soul of video games, South of Midnight (out April 8) is the stop-motion heart beating a strange, staccato rhythm at its center. While not groundbreaking ...
I was smitten with Compulsion’s South of Midnight well before I got to play a little more than an hour of it recently. From the first enigmatic trailers hinting at this Southern gothic ...
From the moment Microsoft and Compulsion Games first teased South of Midnight back in 2023, my interests have been piqued. I fell for the game's stop-motion art style, eclectic cast of characters ...
The most exciting game in Xbox’s lineup might be its smallest, though: South of Midnight. The latest game from We Happy Few studio Compulsion Games left a big impression during last month’s ...
South of Midnight. I accepted the invite without an iota of hesitation, and not just because I’ve been craving a good Louisiana-inspired gaming experience since finishing Voodoo Vince Remastered ...
As mentioned, South of Midnight comes from Compulsion Games, the same team behind 2013’s Contrast and 2018’s We Happy Few. If you played any of those titles, you know that Compulsion has a ...
South of Midnight feels distinctly Alice in Wonderland. I notice this in its finer details as I play the game's third chapter. A bug-eyed frog stares up at me from beneath a metal construction ...
South of Midnight has become an unlikely standout in a year full of major new game releases. Developed by Compulsion Games, the studio behind 2016’s We Happy Few, South of Midnight quickly ...